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EXE Home: WarHammer 40k : Dark Crusade

By: Joe Leibowitz - Published November 08, 2006 at 4:29 PM EST - Writer Archive
The new expansion in the WarHammer 40k series

Developer: Relic Entertainment
Publisher: THQ
Genre: Real-time strategy

Minimum System Requirements
Windows® 2000/XP
DirectX® 9.0c (included on disc)
2.0 GHz Intel® Pentium 4 or equivalent AMD® Athlon XP processor
512 MB RAM required for 8-player multiplayer games)
4.0 GB free hard drive space for installation
4x CD-ROM
64 MB DirectX® 9.0c compatible AGP video card with Hardware Transform and Lighting
DirectX® 9.0c compatible 16-bit sound card
Keyboard, Mouse

Recommended System Requirements
2.4 GHz Intel® Pentium 4 or equivalent
512 MB System RAM (required for 8-player multiplayer games)
NVIDIA® GeForce 3 or equivalent with 64 MB of Video RAM.
Sound Blaster® X-Fi™

Required for Multiplayer
1 disc/player per computer
Internet: Broadband, or 56k connection for online multiplayer play
Network: TCP/IP compliant network

In 2004, Relic released a game called Warhammer 40k: Dawn of War. The game received rave reviews by both media outlets and gamers alike. In 2005, the first expansion for the game, titled Winter Assault, was released. About a month ago, Relic released a second expansion pack, which they called Dark Crusade. Up until now, there has been no review of Warhammer 40k: Dawn of War or any of its expansions on GotFrag, but I’m about to change that.

Warhammer 40k: Dawn of War is an RTS (Real Time Strategy) game based off of Games Workshop’s Warhammer 40k table-top strategy game. Dark Crusade is a stand-alone expansion which only contains the Tau and Necron races, but it allows you to enter the CD keys from the original game and Winter Assault to unlock the other five races. With the CD keys from all 3 games, you have seven races to choose from.

The game feels very much like a 3D version of Starcraft with a lot more races to choose from, each with their distinct characteristics. I’ll discuss the different races shortly.

There are only two resources in this game, and they are both gathered automatically. That means there is no need to send workers to gather resources like in other games. The two resources are Requisition and Power. Requisition can be best described as the importance of your campaign, and the support that you can receive from the higher-ups in your army. Requisition can be obtained by capturing and holding strategic points. Power is obtained by building generators. By gathering both resources, you will be able to build units and buildings.

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