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Conclusion & Ratings SiN is a must buy for fans of old school shooters. Or shall we say mid school when games started to do more than send waves of bad guys at you. The game took me about 6 hours to complete. Besides a few extremely difficult parts, the game kept me entertained all the way through. I know the game is supposed to be divided in episodes but the game has left me wanting to play more. It is a shame that there is no multiplayer at all, the game is just begging for some deathmatch. For twenty dollars, I would say the game is well worth it. Update: Shawn Ketcherside the lead game designer had this to say about some future patches to the game. In Arena Mode, the player is locked in a death-match style arena map facing off against an endless supply of dynamically tuned foes. Every second the player is combat, the score increases the score change is directly tied to how well the player is playing. So, as the challenge increases so does the reward .Also, as I'm already talking about the future, multiplayer is coming. I don't want to go into to in too much detail, but the speculations and chatter about Co-Op are actually well founded. We're absolutely investigating different Co-Op options, and Arena Mode is providing a foundation for some of our ideas. View the E3 Boothbabes Gallery! View the complete Sin Gameplay Gallery
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- 20 Comments» This story has had 20 comments posted since May 17, 2006 at 2:37 PM EDT.