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EXE Home: SiN Episodes Review

By: Jason Baker - Published May 17, 2006 at 2:37 PM EDT - Writer Archive
SinTEK is up to its old tricks again.


Developer: Ritual Entertainment

Publisher: Steam / Valve
Price: $19.95

Minimum System Requirements
1.2 GHz Processor
256MB RAM
DirectX 7 Compliant Video Card
Internet Connection

Test System
3.0 GHz Intel P4 with HT
2 GB of Dual Channel RAM
NVIDIA GeForce 6800 GT 256
SB Audigy2



Ritual Entertainment has brought back the SiN franchise on the Source engine. Can it surpass its predecessor or will it forever remain in the shadow of Half Life? For the story background, check out the preview here.

The opening of the game takes place in the SinTEK labs from the first game. It was kind of fun to see the same building again. One of the greatest lines in a video game comes out in the first 5 minutes of the game as you are being driven away by your partner. When asked by guards where she is going, she replies with “the South corner of F**k and You.“ Without firing a single weapon I knew this was the game for me.

Gameplay

The movement in the game feels amazing. Fans of Quake 1, or even the original SiN game will feel right at home. Basic bunny hopping makes moving around fun and makes me a bit misty eyed for the days when Counter-Strike felt like this. The weapons fire the same even if you are moving, falling or standing still. Hopping down a hallway shooting the heads off SinTEK guards brought me back to the days when a Voodoo card was the envy of every gamer.

The game uses the Source engine, so the level of interactivity with the environment is on par with Half Life 2. Your crosshair changes color when you can interact with an object so there is no guess work. It is always a pleasure to throw enemy grenades right back at them. Even health canisters can be carried and replaced. If you must you can just shoot it open and stand in the refreshing healing goodness.

Personal Challenge System

This puts a little twist when talking about gameplay. The game keeps stats of everything you do and adjusts accordingly. If you start getting too many headshots you will start to face enemies with helmets. I have seen people tell completely different stories about the same part of the map because of the challenge system.

The idea is pretty good in theory but for me it turned a fun shooter into a tedious experience. I died more times in the lobby of SinTEK tower than I did the whole game. I died over 30 times just fighting in two rooms. The problem was that even though I died I was still killing the SinTEK grunts very fast and it was upping my challenge rating even though I was already outmatched. The Elite SinTEK Chaingunner earned its way to one of my most hated enemies. It takes quite a few shots to their head or their gun to kill them. When three or more are charging you when you have no place to run, you do not have much of a chance. After making it out of the lobby, I was rewarded with even more chaingunners to fight. Some areas became a slow crawl of peak, fire, hide and repeat. It was very rewarding to get past each part but it was blurring the line between fun and working really fast. I would of rather faced twice as many grunts than two chaingunners.

Here are my stats for the whole game. I almost want to replay the game just to try and get better stats, now that I know the best way to use the weapons.

exe.gotfrag.com/portal/sin/stats

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User Comments

1
107% Ranking 107% Ranking 107% Ranking 107% Ranking
0 Frags
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werd
2
77% Ranking 77% Ranking 77% Ranking 77% Ranking
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looks sick
Hi.
3
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G-G-G-G-G-G-G-STRING
word.
4
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as good as the game looks, i cant see spending $20 for 6 hours of gameplay (well, maybe if i had the money :p )
5
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HL2 was $50 and it had about 10 hours of gameplay. That means with 2 episodes you get 12 hours of gameplay for $10 less. Plus the challenge system and the numerous easter eggs keep things interesting. I'm about 3/4 done with the game and I'm planning on replaying it on an increased difficulty and trying to find all the secrets (I found about 10 of 20 something so far--some are lame but others are nice and give you a health bonus...and 200 health can help out when you got 3 heavy machine gunners and 4 grunts coming after you). I agree that the Personal Challenge System needs to be a bit more fine tuned though; I got stuck playing the same part about 20 times because I'd manage to take down more each time and it would make it harder and harder (eventually it began to make it easier, but only after I died...a lot). Overall I'd agree with the reviewer, and I really hope they do follow through with that co-op idea.
6
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Graphics look old generation :< Why did Gotfrag give A for graphics? ^^
7
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just played it.. its like HL2 with boobs and swearing...
09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
8
54% Ranking 54% Ranking 54% Ranking 54% Ranking
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there's a hiddin level that's pretty fun to play just hit console and type changelevel SE1_U4Lab05.bsp enjoy :D ps. u must start or load a game first
coL.ca / FD.ca / dinc
9
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SiN Episodes: Emergence Update
May 17, 2006, 11:28 am · Alfred Reynolds
Updates to SiN Episodes: Emergence have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

SiN Episodes: Emergence

* Fixed the challenge system sometimes never easing up on the player, making it unforgiving
* Fixed sound-stuttering issues for some players
* Fixed player stats not always reporting while you are in the car or otherwise locked in place
* Fixed the instantaneous challenge rating sometimes reporting 0
* Fixed a texture problem that was causing a lock-up on some video cards when loading in U4Labs
* Fixed a path-finding issue preventing the game from progressing after talking with Radek at his headquarters
* Reduced point-size on some fonts to fix close captioning being clipped
Its a piece of cake to bake a pretty cake.
10
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nice review, looks bad though
11
51% Ranking 51% Ranking 51% Ranking 51% Ranking
GotFrag Prime!
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This game I think id maybe buy, looks good and would run on my comp :D. Good graphics
www.myspace.com/everybreath - ex_interp 0.01 > 0.1
12
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I played in the Sin Episodes contest at E3, and the contest was quite the "weaksauce".

It involved the Arena mode the lead designer mentioned, and it wasn't much fun or a challenge. During E3, whoever scored the most in the Arena won a new PC. This is cool and all, if score actually related to the player's skill.

You could choose the difficulty, and the higher you set it, the more points you'd be able to earn. Unfortunately, if you died once you were done. The majority of the top scorers were the folks who set the difficulty extremely low and mowed through easy as hell enemies, while myself and other "better" FPS players tried more challenging settings, expecting that the scoring system wasn't a total joke.

So lesson learned. To get a high score in Arena set the difficulty down to about 30% max difficulty. It's painfully easy to stay alive, and as a result you'll max out your score.
13
42% Ranking 42% Ranking 42% Ranking 42% Ranking
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Source engine doesn't deserve an A. B is a more accurate mark imo. For something to be an A it needs to be new and better. Source engine isn't new its 18 months old.
Fanboyism can cause severe blindness, irrational behavior, faulty language, and incoherent ideas
14
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Where the hell do you find your stats when you've completed the game?
15
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How does new mean better? The game looks great and is on par with everything that is out right now. The Doom3 engine is really the only thing that looks better but not by much. Take a game like TImeshift that is brand new and tries to look like the Source engine. Its new, its pretty but no where as good.

#14 Hit esc and their is a section for stats. I just saved my game before the end. Kind of got lucky.

This comment was edited at 05/19/2006 4:55 PM
Its a piece of cake to bake a pretty cake.
16
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The graphics definitely do not look amazing. They aren't bad, but they could have done a lot better with it. Just by looking at the screenshots, there are no reflections where she stands in the water, and whatever that monster thing is coming out of the ground, it looks like crap. I would say at least a B- for graphics, but nothing more. Also, the fact that a lot of things have crappy looking textures has nothing to do with the Source engine. You can make better textures and models on the source engine.
17
41% Ranking 41% Ranking 41% Ranking 41% Ranking
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I have played this game, and I reall enjoyed it. I agree with the review. And btw, if you are looking at the screenshots, they don't do the game any justice.
[b]Executive Editor[/b] - [i]FPSLabs[/i] - FPSLABS V2 @ FPSLabs.com
18
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btw when you finish the game there are some bloopers after the credits :D and finishing it unlocks HardCorps Mode (play the game in 1 sitting with no saves) and Skip Opening Levels (so you can jump right into the action) also there are 44 "secrets" total to find.
19
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cool!
got game?

how big is the install?

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