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EXE Home: Red Orchestra Review

By: Jason Baker - Published April 05, 2006 at 2:14 PM EDT - Writer Archive
Red Orchestra Ostfront takes a new twist on the WW2 shooter.

 

Developer: Tripwire Interactive
Publishers: Steam / Bold Games
Price: $24.95
Genre: First Person Shooter

Minimum System Requirements
1.2 GHZ CPU or Equivalent
512 MB RAM
Video Card: 64 MB DX9 Compliant
2 GB free hard drive space
DX 8.1 Compatible Audio

Recommended System Requirements
2.4 GHZ CPU
Video Card: 128 MB DX9 Compliant with PS 2.0 support
Sound Card: Eax Compatible

Test System
3.0 GHz Intel P4 with HT
2 GB of Dual Channel RAM
NVIDIA GeForce 6800 GT 256
SB Audigy2


Red Orchestra: Ostfront takes a new twist on the WWII shooter. First, they only feature the battle between Russia and Germany. Second, they threw out the cinematic feel of Call of Duty and Medal of Honor for a more realistic experience. RO is a multiplayer-only game featuring 13 maps for up to 32 players. All weapons and vehicles are built to their original specifications. For more in-depth information, check out our interview with Tripwire.

The game is distributed on Valve’s Steam system and what many people are confused about is that it is its own game not on the Source engine; in fact, it is built on the Unreal 2.5 engine. The release day was not without problems. The game wouldn’t launch because it needed one more update. A quick check of the official website explained how to have Steam “verify integrity of game cache” and it went back into its update. At first, I was ready to mark this down as a negative, but since the game is on Steam, any new person buying the game will not have the same problem. It has already been patched. In fact, I doubt anyone after the first day had much trouble. This cannot be said for games that you buy at retail that major bugs take weeks to get a fix yet still leaves every retail box as bugged as day one.

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User Comments

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A new server patch just came out for this. I never had any of the issues that the patch says it fixes but sounds good to me.
Its a piece of cake to bake a pretty cake.
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Good review Jason.. look forward to playing it...
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cool
4
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Good review. I'm looking forward to playing this game, worth the $ to check out another "realism" mod. This one seems like it'll still be fun. I didn't enjoy any of the rainbow six or more realistic shooters as they all seeemed to feel a drastic reduction in fun what was needed to make them like real life.
Hopefully this is more balanced, and once we get used to the extra controls/bindings people will have some good times.
Random question: I Run ut2k4 just fine, 2.2ghz amd, 1gb ram, 9800 pro 256mb, any thoughts from those more familiar with this game/that have it already on if it would run alright?
5
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It should be fine. The UT engine scales very well so you can tone things down alot. I for one do not like RB6 games to much but found myself likeing this one. Playing this game reminded me of the first time I played CS. Mostly that I was so use to deathmatch that it took me awhile to understand the gameplay. This is kind of the same thing. It will take awhile to understand whats going on. I just found a map that I liked and kept playing it over and over on differnt servers till I got things down. I will have to make a gameplay movie this weekend if I get time.

I should of had Jesuit do a counterpoint but thought he was going to be in China. He hated the game when he played it. I must bug him to post.
Its a piece of cake to bake a pretty cake.
6
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I hated it as well...for the very clunky controls (which you mentioned). Wish I coud sell a steam game w/o losing my others.
Joseph Laws ++ President ++ Hi-Definition Gaming LLC ++ http://www.hd-gaming.com
7
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Thanks for the extra info. Was hoping it would scale decently as I'm trying to postpone my next PC until summer.
I remember installing cs over thanksgiving break in 99 and thinking "this is the greatest game I've ever played." Dystopia mod for hl2 came close to bringing me to that level of excitement again but I sort of lost interest due to limited # of servers/players. I'm looking to play something new that's both competetive and fun so I'll definetly give this one a shot. The whole FPS scene is pretty stagnant at this point if you ask me and as much as I love CS valve's had its way with the game and CS:S is no better than anyother thrown together tactical FPS-cs clone. I'm wondering if the gameplay in Red Or. will lend itself to clans/teams and more organized play but from the sounds of it the # of people expected in servers may be too high to make that a reality. I do worry about the vehicles but they sound balanced, I don't like the idea of vehicles in a FPS at all but maybe a game that does them well would sway my opinion.
8
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The controls weren't the problem. It was this "well, let's hope they fix the game" attitude. The errors people were having even running the game were ridiculous, it was by far the most glitchiest release. The game itself was rather bland, the actual trailer looked exciting, unfortunately it was far from that. You mostly get gayed in the game, and very rarely have gun battles like that. The recoil on the guns is very unrealistic.
Mug N' Mouse - #team-mnm - www.mugnweb.com
9
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Sounds like a good package for the price. I'll stick with cs until I have a good enough computer :D
#3dn
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The old releases were great fun although i havn't played RO in a while as i've been too busy with only really time for CS and some cpma on the side. I'll get the new RO when i get some money and my exams are over. RO has amazing intensity to it and sometimes when i get killed i literally JUMP in my chair haha. Great game, not everyone's cup of tea though.
[b]GotFrag Features Writer[/b]
11
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I would say Tribes 2 was the most glitchiest release. :) I only had the update issue not some of the VAC or other things I have read about. I report what happens to me not what happened to other users tho.

I used the rifles mostly, I had a hard time getting the subs down.
Its a piece of cake to bake a pretty cake.
12
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Looks a lot like CoD.
Hi.
13
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doesn't look too bad at all imo, but i'd rather stick with DoD:S for the ammount of players
14
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great review, made me really want to go out and buy it :D ......now if only i had money......or a credit card.. :(
and you're not alone on the infantry only part!
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How you could give vehicle combat a C is beyond me.
#hoes #reverence
16
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If I bought this game it would be for the gore effects and the massive maps. There are only about 80 servers tho :(
17
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good review, but would any1 recommend this game for competitive play? can it be planned with strats, and team movements easily, compared to 1.6, dod, and call of duty?
CR1PZ crip till i die
18
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hmmm, think i'll pass. looks like just another re-skinned COD clone with slightly different gameplay aspects :/
(¯`·. we trade liquor for blood .·´¯)
19
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Looks pretty nice
Pittsburgh Steelers 6 Times Superbowl Champions

Running around a map for a few minutes to be blown up by a random mortar sounds like fun.
Join the Colbert Nation
21
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Is there a demo out for this game?
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22
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#20 not random its called down by a commander, I just play the maps without it. Kind of like saying getting hostages in CS is dumb when you can just go ahead and play DE maps.

#21 Not at this time.
Its a piece of cake to bake a pretty cake.
23
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nice review, but i'll stick to cs and civ4
#.eP :: extreme Perfection :: cal-main ::
24
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I have been playing FPS games since 1995. I have been playing Red Orchestra since the first day it was released on Steam. I have read all the reviews with interest to see if the reviewers have done their homework. This reviewer has done most of his homework and it shows. Perhaps a little more time could have been invested in the tank mechanics and some research into this game's loving attention to historical detail. Otherwise, this is by far the best and most balanced review I have read so far.

Red Orchestra is not another vanilla FPS. This game is like no other. All comparisions to DOD:Source, Call of Duty (in all its variations), Rainbow 6 series, and Counterstrike: Source are very much misplaced. There have been many attempts over the years to simulate large expansive battles with a blend of fun and realism. WWII Online comes to mind. All of the previous attempts were rife with problems and faded away.

Many mature PC gamers started playing arcadish, fast-paced FPS like DOOM, Quake, and Unreal Tournament (the original). Eventually, many of us became bored with the repeated formula and longed for something more realistic, more challenging, and on a larger scale. We had high hopes for the Battlefield series but we were left disappointed.

Red Orhestra has wonderfully melded relasitic infanry combat with tank combat. Only by investing time in the the new gameplay mechanics will players be able to really appreciate what the Red Orchestra developers have accomplished. Hand-held weapons for the first time feel real. The ballistics and firepower of each particular weapon feel real. In Battlefield 2 I often yell out, "That never should have happened! I emptied a clip into your chest and you didn't die!". In Red Orchestra, I have never yelled out with similar frustration in RO because when I get killed everything happens as it should. For those that prefer bunny-hopping, circle-strafing games, look elsewhere; this game is not for you, especially those people making comparisons to DOD or CS. Those games are for arcadish crack bunnies. This game will require more time and attention than arcade players can possibly hope to invest. If your reading skills are too low to handle the 90-page tactics and strategy guide, then look elsewhere.

This is the best FPS game to ever arrive on the PC and I look forward to many enjoyable battles with mature PC gamers who can appreciate the skill that is required to even participate in Red Orchestra. Arcade gamers return to your DOD and CS; you are not ready yet.
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#24 makes me wonna buy the game :)
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26
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This game is a day of defeat / call of duty mix.
http://MEevent.com - Maine's Gaming Community
27
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DualityIs:

NO, RO is not anything like Day of Defeat. DOD is arcade with clausterphobic maps full of predictable chokepoints. Enjoyable in its own way, for sure. Call of Duty is also an arcade FPS. Your comparison to DOD begs the question of how long you played RO before you passed judgement.

This comment was edited at 04/10/2006 9:43 PM
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nice review
29
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RO on the unreal engine was good times, but i can't contain myself from saying this:

ringer needed tank shell reloader cal-m/i be able to reload fast!!!!
#Jetty Life
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I agree entirely with #24.

About the only game you could compare RO to is Infiltration for Unreal Tournament '99, only RO is everything Infiltration set out to be - and actually made it there, but in a WW2 setting.
[b]GotFrag Features Writer[/b]
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alot of people dont realize the realism in this game its amazing... of course you wanna frag but its not like that i've been waiting for a game to be like this.. he's right about the controls it can be frustrating but once you get it its preety awesome... graphics were good 2 i suggest it to anyone
BOOM HEADSHOT
32
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im def getting this game
rHero can save us!

yeah i just bought the game on the weekend A1, really slow after playin CS but once you get the hang of it its tons of fun!

thing i love the most is the sniper scope zoomed in on high detail looks amazing to bad i think there is some sort of bug because after i use the scope on high for about 10mins the scope part zoomed in no longer shows anything it just goes grey. the fix is set the scope to textured not as nice looking but no problems.

anyone else with this problem?
"Generally Sketchy"- SiD|GLS::..

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